Archive for September, 2011
How to Tell if your Son is Gay

There’s a viral app going around which is a 20-question test that proves to worried mothers if their sons are gay.  Most people’s problem with it is that it shamelessly perpetuates the [often false] stereotypes of the gay lifestyle.  I can’t argue these issues people have – it’s a pretty terrible app, and worse yet it’s being passed around like a tray of pigs in a blanket.  But my biggest problem with it is that it’s a TERRIBLE indicator of a boy’s gayness.  Dressing well?  I have several gay friends who dress like crap.  Liking musicals?  Well then most of my friends are gay.  Are your parents divorced?  Then HALF OF THE WORLD IS GAY!  Put simply, the test is lousy.

So I’ve decided to write my own test that is a much truer indication as to whether or not your son is actually gay.  Better yet, it’s only 10 questions.  Feel free to share this, as I think it will really put the issue to rest, and mothers can sleep well at night knowing that they’re complete idiots for disseminating this type of tripe.

 

HOW TO TELL IF YOUR SON IS GAY

1.  Is your son married to a man?

2.  If he lives in a state that does not recognize same-sex marriage, has he eloped with a man or moved to another state with him?

3.  Have you seen your son have sex with a man?

4.  Has your son ever taken a man up to his bedroom after asking if you have any errands you need to run?

5.  Is your son’s favorite color “other men”?

6.  Does your son like Liza Minella?  (Note: this isn’t the best indicator of the gayness of your son, but it could well be an indication that he’s got shit taste in music.)

7.  Does he like musical tragedies? (think Repression: The Musical)

8.  Does he spend all of his time inside a closet?

9.  When you talk disparagingly about “those queers,” does he avoid making eye-contact with you?

10.  Have you asked him if he’s gay and he responded “yes”?

HOW TO SCORE:

If you answered “yes” to any of the above questions, you need to continue to the bonus question below:

BONUS) Do you feel that the “How to Tell if your Son is Gay” app is a more useful tool than talking to your son?

If you answered yes, it doesn’t matter if your son is gay, you’re a douche.

Final Fantasy XIII

Thank you to the inimitable Cyrus Chi, who loaned me not only the game but the entire gaming system, I was able to continue my quest of playing every Final Fantasy in the main series.  I’d heard plenty about this one, particularly the drawback of its linearity, but how would it hold up to the others?

Well, first off, I think this game is best described as the mutant lovechild of FFVII, FFX, and FFXII, in ways both good and bad.   It should also be noted right off the bat that this game is utterly and incomprehensibly beautiful.  At least if you have a large high-def television.  It felt on par with Avatar in some moments, not just a video game.  Of course, on my 32″ standard TV, I couldn’t read half the things and the colors were largely indistinguishable.  But I suppose the game-makers can be forgiven, since gamers more and more are moving with the decade, unlike poor me.

Also, interestingly enough, playing this game made me re-evaluate my feelings about other FF titles, most notable FFXII, which did not age well in my mind.  I had originally put it as my 4th favorite, but after playing FFXIII, which I considered a very good advancement, I’d have dropped FFXII down to maybe 6th or 7th in the overall scheme of things.

I enjoyed 13 greatly.  It was a large leap forward (perhaps diagonally if not straight forward) from past titles, and it incorporated many  ideas that were totally new to this game.  Each game tends to add one or two things, but this one created an entire existence from nothing, only vaguely borrowing from past titles.   It actually gets mired in its own ambition a bit.  The fact that a datalog had to be included to simply remember half the stuff in the game is a testament to that, even if they try to spin it off as a cool “extra”.

As for the things most people didn’t like: 1) the linearity – it never bothered me.  Actually, people seem to forget that FFX was extremely linear until you get control of the airship right at the end, and it didn’t seem to bother people then.  Now it’s a big deal.  Well, as they’ve done in their past, they over-compensated.  FFXII was SO open that I never knew what to do.  So they went in the opposite direction.  But the reason it didn’t bother me is, based on storyline, it makes sense for it to be linear.  In most FF games, you are the pursuer, trying to stop someone from doing something bad.  Here, you are the pursued.  When would you have time to randomly wander around and do side-quests, and why would you want to risk it in a storyline-sense?  You gotta keep running to stay alive.  2)  The character of Vanille.  I don’t quite get the hate of her – every FF game since 7 has a peppy, mousy character – it’s become a part of the franchise.  She is in that same ilk, but if anything, knowing that the cutesy, upbeat attitude is all a charade makes the character interesting, not annoying.  Hope, on the other hand, can go suck a gunblade.

Let’s get to the breakdown.

THE GOOD

- The characters.  The characters were probably among the richest in any recent game.  Lighting was probably the least interesting one of the pack, but compared to the other tortured-leads in FF history (Squall, Cloud, Tidus), she’s lightyears ahead, being both deep and relateable.  Then you get Sazh who, despite being saddled with the Chris Tucker black-comic-relief character, is one of the most complex and sympathetic characters in any title.   Maybe it’s the dad in me talking, but the holy-shit moment that happens halfway through the game (you know which one) was 10x more powerful than Mooncrabs Aeris dying in FFVII.  And this is even after I realized most of the characters are only slight tweaks of prior characters (Snow is Zell but less sucky, Lightning is Paine and Beatrix’s lovechild, Hope is Vann but sans any redeeming qualities, Vanille is every plucky girl character from FFVII on…)

- The world created was the richest, and the mythology to go along with it was so dense that it really would take a sequel to fully explore it (and they are planning a sequel.)

- It is stunningly beautiful to look at.  Just running around is nearly as amazing as the cutscenes.

- The difficulty – it was easily the hardest FF title I’ve played.  Not counting my adamantoise-hunting, which invariably will end with me dying half the time, I died quite often.  Of course, that also leads to one of my least favorite aspects of the game (see first “bad” example below.)

- The story.  The characters are justified, if melodramatic, in their quests.  And for a story that doesn’t really get muddled until the last chapter, it certainly follows a long tradition of complex and winding stories.

- The star-rating.  Finally, a reason to care about the drudgery of leveling up.

- Seeing Titan wandering around in the background made me genuinely frightened.  He’s a scary mother.

THE BAD

- If you die, you can just re-start?  Really?  So I don’t really have to care if I just got a rare item, I can just keep plodding along with no consequences?  That cheapened the difficult greatly.  Along those lines, auto-curing after battle?  Sure, it makes sense as cures come free (and it would just be a time-drain), but it took away much of the strategy of fighting.

- You can only control one person.  And if that person dies, you die?  Two lame things, there.

- The battle system in general.  One review I read post facto called it one of the most complex systems in the history of the game.  That’s a laughable assertion.  I’d certainly called it “nuanced”, but complex?  The problem is: once I discovered a 6-paradigm system that seemed to cover anything I’d want to do, I not only stopped juggling my paradigms, but I stopped switching characters altogether and stuck with the three girls.

- I understand why they made it possible to play AFTER you win the game, that’s a cool idea.  But to not be able to even reach your maximum levels until after you beat the game?  What the hell is that?  That’s putting the sidequests ABOVE the game, not in addition to it.  Also, I hate to break it to the company (SPOILER ALERT) but if two of your characters get turned to crystal in the ending video, you can’t then have them continue to fight adamantoises to earn money.  It doesn’t work like that.

- Eidolons were pretty useless.

THE UGLY

- The T&A in this game was as gratuitous as in FFX2.  Come on, Japanese people, not every game is a horny teenage boy, just most of them.

- The music.  In fairness, I often played at night and had it quite low, but the god-awful music in the beginning of Orphan’s Cradle is enough to send me into fits.  Other than that, it seemed more like generic back-ground movie score music than video game music.  Maybe that’s the point, but it seems to have lost character since Uematsu left.

- The battle cinematography has gotten to the point where it is largely unfollowable.  I don’t need the static 2D days of yore, but is there an option to have a camera not dart around like a wrestling-cameraman who is shooting a backstage brawl?

- Gil is IMPOSSIBLE to come by in this game.  I’m not sure if I feel it’s a positive or a negative, so it just goes into ugly.

WRAP-UP

This game took me 92 hours and 5 minutes to beat straight up, bringing my 14-game total to 834 hours.  I’m still playing the game, gaining gil and building up my weapons to take on extra missions – at least until Cyrus gets bored and takes the game back or Peanut is born.  So where does this one fit into my all time standings?

Well, a few side-charts get updated.  My least favorite characters list now contains Hope, listed probably around #4.  In fact, I’d probably switch around #s 3,4,5.  The new list would read, from 10-1: Gau, Cait Sith, Tidus, Paine, Edward, Hope, Quina, Relm and Squall still sucking most.  Also, my favorite characters list would also have at least one inclusion.  It would probably read: Vivi, Rydia, General Leo, Garnet, Balthier, Zidane, Sazh, Auron, Umaru and Kain, with both Snow and Fang getting notable mentions.

In terms of overall game, I think my favorite games list would also change, fairly noticeably.  I think they’d now read, from worst to best:

3, 2, 6, X-2, 1, 8, 12, 7, 5, 13, 9, 10, 4

Interesting, in all my lists FFXIII made it to 4th.  It’s just a fourth-best kind of game.  I wonder if it’ll hold up, and if Cyrus will let me borrow his PS3 again when the sequel comes out next year.

Picture Blast, Pt. 2

The following are pictures largely of sunsets/cool skies.  They were taken mostly on the same day, one handed, with a camera-phone, while driving.  So suffice to say they may not be the absolute best quality.  Enjoy.

Taken with a camera, not while driving, ~2009

The far side of a sunset

Same clouds, same phone, minutes later, completely different look

The near side of the same sunset

Different day, and for those keeping track, we have two suns now

Finally, two pictures that, no matter how many times I look at them, always make me smile, and usually make me laugh.

This is what he did when I asked him to pose for a picture with Mommy

Hooray for “fish-eye” silly effects on the camera phone!

Picture Blast, Pt. 1

I’m just gonna throw up a bunch of random “Earth” pictures I’ve taken over the last few weeks (or, in one case, years).  They’re not the usual cute baby pictures, but I think you’ll enjoy them nonetheless.  The first four are from our trip to Michigan last month.  They’re also with the fancy new camera, so I was trying some nifty stuff there.  Click to make them bigger.

Lake Michigan at sunset

This little guy did not like staying still for me

A different sunset on Lake Michigan

Artsy and/or fartsy

The next two photos were from the balloon races today – this is an annual event that’s one of the largest in the world.  And, while I don’t consider myself a patriotic person, I was very happy to have snapped the last photo as I was walking with Landen around the disc golf course today.  That it happened on 9/11 isn’t the reason why, either.  I’m fine with patriotism, as long as it’s not manufactured.

Uhhh, I think you’re in my fairway

More in the next day or two.